A carbon footprint (or greenhouse gas footprint) is a calculated value or index that makes it possible to compare the total amount of greenhouse gases that an activity, product, company or country adds to the atmosphere. Carbon footprints are usually reported in tonnes of emissions (CO2-equivalent) per unit of comparison. Such units can be for example tonnes CO2-eq per year, per kilogram of protein for consumption, per kilometer travelled, per piece of clothing and so forth. A product's carbon footprint includes the carbon emissions for the entire life cycle. These run from the production along the supply chain to its final consumption and disposal. https://en.wikipedia.org/wiki/Carbon_footprint cf Carbon Accounting

Ed Zitron: The Rot Economy. At the center of everything I’ve written for the last few months (if not the last few years), sits a cancerous problem with the fabric of how capital is deployed in modern business. Public and private investors, along with the markets themselves, have become entirely decoupled from the concept of what “good” business truly is, focusing on one metric — one truly noxious metric — over all else: growth. (BigWorld) (more)

Zvi Mowshowitz: AI #42: The Wrong Answer. With the year ending and my first Vox post coming out, this week was a natural time to take stock. I wrote my first best-of post in a long time and laid out my plans for my 501c(3). (more)

Jason Yip: The top 3 points you should have paid attention to in the Spotify Engineering Culture videos that aren’t Squads, Chapters, Tribes, Guilds. When it comes to product development culture, structure is the last thing you should be worried about, not the first. (more)

Zvi Mowshowitz: The Leopold Model: Analysis and Reactions. This is a post in three parts. The first part is my attempt to condense Leopold Aschenbrenner’s paper and model into its load bearing elements and core logic and dependencies. Two versions here, a long version that attempts to compress with minimal loss, and a short version that gives the gist. The second part goes over where I agree and disagree, and briefly explains why. The third part is the summary of other people’s reactions and related discussions, which will also include my own perspectives on related issues. (2024-06-01) Leopold Aschenbrenner's AGI Situational Awareness Paper (more)

can refer to: (more)

Blizzard Entertainment, Inc. is an American computer game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded in February 1991 as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles:[2] Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings. In 1993, the company became Chaos Studios, Inc., and then Blizzard Entertainment soon after being acquired by distributor Davidson & Associates early in the following year. Shortly after, Blizzard released Warcraft: Orcs & Humans. (World of Warcraft) https://en.wikipedia.org/wiki/Blizzard_Entertainment

Mat Duggan is Reading "Play Nice", the story of Blizzard ComputerGames. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies. (more)

The Software Business. The big guys, and the ISV. Originally shrink-wrap, now more SaaS (more)

Book preaching: I want Computer Game creation to be decentralized. I want open access to the creative act for everyone. I want games as zines. (Network Economy, indie) (more)

Zvi Mowshowitz: AI #84: Better Than a Podcast. Introduction: Andrej Karpathy continues to be a big fan of NotebookLM, especially its podcast creation feature. There is something deeply alien to me about this proposed way of consuming information, but I probably shouldn’t knock it (too much) until I try it? So I figured: What could be a better test than generating a podcast out of this post (more)

Zvi Mowshowitz: Childhood and Education Roundup #5. Bullying: Why do those who defend themselves against bullies so often get in more trouble than bullies? This is also true in other contexts but especially true in school. (more)

Zvi Mowshowitz: AI #85: AI Wins the Nobel Prize. Both Geoffrey Hinton and Demis Hassabis were given the Nobel Prize this week, in Physics and Chemistry respectively. Congratulations to both of them along with all the other winners. AI will be central to more and more of scientific progress over time. This felt early, but not as early as you would think. (more)

I've now slid into choosing now to be the time for making lots of changes to my Linode (more)

Nadia Asparouhova: Mapping out the tribes of climate. Climate is a gravity well for talent, but why don’t other, equally impactful topics attract talent in the same way? Why isn’t everyone dropping everything to work on homelessness, or global poverty, or curing cancer?... What I found instead is that while the media still portrays climate change as a simple question of beliefs, the climate field has long moved on to diversified solutions. Whether one believes in climate change is no longer the interesting question; now it’s “What do you think is the right approach?” (more)

Machine learning, a branch of Artificial Intelligence, concerns the construction and study of systems that can learn from data (Big Data). For example, a machine learning system could be trained on email messages to learn to distinguish between spam and non-spam messages (SpamWars). After learning, it can then be used to classify new email messages into spam and non-spam folders. http://en.wikipedia.org/wiki/Machine_learning (more)

Simon Wardley: Why open source AI matters? Why the fuss about conversational programming — Part III. ((2023-01-30) Wardley Why The Fuss About Conversational Programming) (more)

older

This is the publicly-readable WikiLog Digital Garden (20k pages, starting from 2002) of Bill Seitz (a Product Manager and CTO). (You can get your own pair of garden/note-taking spaces from FluxGarden.)

My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).

See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.

Beware the War On The Net!

shield

Current:

My Coding for fun.

Past:

https://www.linkedin.com/in/billseitz/

Agile Product Development, Product Management from MVP to Product-Market Fit, Adding Product To Your Startup Team, Agility, Context, and Team Agency, (2022-10-12) Accidental Learnings of a Journeyman Product Manager

My Coding

Big Levers, Theory of Change, Change the World, (2020-06-27) Ways To Nudge Future; Network Enlightenment, Optimistic Near Future Vision; Huge Invention; Alternatives To A College Degree; Credit Crisis 2008; Economic Transition; Network Economy; Making A Living; Varieties Of Info Technology Jobs; Generative Schooling; Product Oriented Unschooling; Reality Hacker; A 20th Century Economic Theory

FluxGarden; Network Enlightenment Ecosystem; ThinkingTools Interaction as Medium; Hypermedia Pattern Language; Everyone Needs Their Own ThinkingSpace; Digital Garden; Virtual ThinkingSpace; Thinking Tools Companies; Webs Of Thinkers And Thoughts; My CollaborationWare History; Wiki Proliferation; Portal Collaboration Roadmap; Wiki For GroupWare, Overlapping Scopes Of Collaboration, Email Discussion Beside Wiki, Wiki For CollaborationWare, Collaboration Roadmap; Sister Sites; Wiki Hack

Personal Cloud; 2018-11-29-NextOpenInfrastructure, 2018-11-15-BooksVsTweets; Stream/Flow Vs Garden/Stock

Social Warrens; Culture War; 2017-02-15-MindmapCultureWarSocialMediaEconomy; Cultural Pluralism

Fractally Generative Pattern Language, Small Tribe, SimplestThing, Becoming A Reality Hacker, Less-Bullshit Living, The Craft; Games To Play; Evolution, Hack Your Life With A Private Wiki Notebook, Getting Things Done, And Other Systems

Digital Therapeutics, (2021-05-26) Pondering a Mental Health space, CoachBot; Inside-Out Markov Chain

Book list, Greatest Books

To Write

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